This time on #ProjectBokken, I take a look at several game engines to see what would fit best for my future game, and in the process we discover a lot about the differences between various game engines, the history and their design, what kind of things one should consider, and what console our game will be on. The answer may surprise you. May. As in possible. It's also possible that it won't.
Chapters:
00:00 - Intro
03:31- What's a Game Engine?
05:12 - Unreal Engine
07:24 - Unity Engine
09:00 - Godot
10:09 - Game Maker Studio 2
11:19 - What else you got?
15:59 - Let's Get Weird
19:33 - Taking some inventory
23:08 - Narrowing it down
29:10 - And the winner is...
32:30 - Living in Late-Stage Capitalism