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I wanted to create a new puzzle element, which will bring some new puzzle ideas. Because normal button can be used only on the floor (if you don't change gravity like in Portal: Prelude), I created a "trigger button" which detects cubes and can be placed on the walls or ceilings and you can throw cube through it or jump with cube into it. There are many ideas and I'll use some in the Portal: Deep Chambers.
This is just a FIRST TESTING VERSION of the detector. I was just trying settings of triggers and it works! Now with Strnadik we want to create some particle effects for the detector and maybe some sounds and much more... So this is just Version 1 for testing and now we'll make Version 2.
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Fluppy97 from Compile Bros.