🚀 Learn with Me: Courses, Private Community, Study Groups 👉 https://okamirufu.link/skool
💾 Patreon Project Files, Plugins, Free Stuff 👉 https://okamirufu.link/project_files_...
We’ll start by creating a texture using a ramp and common operators, then apply it to a PBR material for realistic lighting interactions. We’ll also explore SOP networks for dynamic object creation and instancing techniques to distribute elements across a 3D surface. Finally, we’ll set up an audio-reactive network to control movement and effects based on sound frequencies, with careful parameter mapping and modulation for complex visualizations.
Links mentioned in the video:
👉 Steal the Pallete
https://okamirufu.link/colortoolsP
👉 New GLSL Plugin Here
https://okamirufu.link/chromatic_delu...
-
Free VJ Pack Collections - Over 120 Videos and Growing
👉 https://okamirufu.link/free_vj_pack_y
-
Lets Connect
Instagram: / okamirufu.vizualizer
TikTok: / okamirufu.vizualizer
Pinterest: https://www.pinterest.co.uk/okamirufu/
Other: https://linktr.ee/okamirufu
-
Merch: 👉 https://society6.com/okamirufu
My Music 👉 https://okamirufu.link/my_music
Music Playlist 👉 https://okamirufu.link/playlist_1
-
I hope you liked this tutorial! If you have any questions, feel free to ask in the comments below.
Subscribe to stay updated on future tutorials
Stay weird & Listen Music
Okamirufu
#touchdesigner , #generativeart , #creativecoding , #digitalart , #interactivedesign , #vjloops , #motiongraphics , #newmediaart , #projectionmapping
Operators used in the tutorial
Lag - Top Operator
Audio Analysis - Touchdesigner Pallete
Audio File In - Top Operator
Audio File Out - Top Operator
Math - Component
Logic - Component
Switch- Component
Count - Component