Create this Ghost in the Shell effect with Blender 2.8 cloth simulation (beginner friendly)

Опубликовано: 22 Февраль 2026
на канале: Dylan Neill
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In this tutorial we will use cloth simulation in Blender 2.80 to create this effect from the Ghost In The Shell title sequences where some white goo peels off this robot girl's face. The final result can be rendered in Eevee or cycles (instructions provided for both)

I have tried to keep this one as beginner friendly as possible but you'll still need to have a basic understanding of the Blender interface.

Check out the original animated title sequence (a little bit NSFW):
   • Ghost in the Shell - Shelling Sequence Ori...  
And the Scarlett Johansson movie version:
   • Ghost in the Shell (2017) Shelling Sequenc...  

Free head scan with textures used in the tutorial:
https://vgl.ict.usc.edu/Data/DigitalE...

Some other free scans you could use (signup possibly required):
https://www.3dscanstore.com/blog/Free...
https://www.eisko.com/louise/virtual-...

HDRI used in the tutorial:
https://hdrihaven.com/hdri/?h=industr...

Enjoy!

0:00 Intro
1:11 Head download and setup
3:08 Flakes model setup
10:40 Flakes preview sim setup
18:04 Main cloth sim setup
24:30 Cloth tweaks
27:16 Simulation caching
29:07 Render setup and Lighting
36:05 Creating shaders
45:25 Outro