Improving combat & VFX | Devlog #2 | Barbarian platformer

Опубликовано: 03 Октябрь 2024
на канале: Octodemy
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Short week but the combat now is feeling much better.
I learned a lot of things that had always troubled me before.

CHAPTERS
0:00 Intro
0:14 Ground slam attack
1:00 Blocking
1:17 New assets and future enemies
2:13 Visual effects
3:00 Improved combo and polish
4:19 Afterword

--Notes
I think I'll start recording the next videos in 60 fps because sometimes the videos seems a bit too choppy.
I'll try to record the videos in higher quality too when there is more action of the game to show too.
I'm currently recording in a very poor quality to save disk space.