Showing my first 3 components (Transformation, MeshRenderer and EditorView). Entity component system is now done, is time to write many components!
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28 марта 2021 г. формула "розенрот" от Сэма Сэма. Мощная чистка.
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Game Engine - ECS system finally works! #22
Game Engine - Component Based Entity # 21
Game Engine - Applying textures to mesh #20
Game Engine - child windows scissoring #19
Game Engine - window parent box scissoring #18
Game Engine - user interface layouts#17
Game Engine - UI small update#16
Game Engine - User interface rewrite#15
Game engine - Gaussian Blur#14
Game engine - Deferred Raw Shadow Mapping #11
Game engine - UTF8 rendering OpenGL #9