Correcting Normals Using Data Transfer Modifier [No Addons Necessary] -- Blender 2.8+

Опубликовано: 13 Май 2026
на канале: Joseph Burgan 3D
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Time to get comfortable with this modifier for normals correction.

This is a method I've used in the game industry to correct normals on even quite complex low poly mobile game assets that cannot have normal maps.

If you understand how this modifier works and how to control it, you can get away with some pretty crazy stuff!

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