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The first game in this series was released in the West as "Lock-On" and this sequel was also planned but cancelled for unknown reasons (probably because it was a very late release, and would have been already 1995). Super Air Diver 2 uses a special DSP-1B chip that enables faster Mode 7 rendering: "The DSP-1 is the most varied and widely used of the Super NES DSPs, in more than 15 separate games. It is used as a math coprocessor in games such as Super Mario Kart and Pilotwings that require more advanced Mode 7 scaling and rotation. It provides fast support for the floating-point and trigonometric calculations needed by 3D math algorithms". The first Super Air Diver has Akihiko Mori on the soundtrack but I am starting with the second more obscure game.
Credit for manual: レトロゲームの説明書保管庫
Loudness Target: Medium-hot (-11 Loudness Units)
Composers: Kazuya Suyama (巣山員也), Shimami Sakaba (坂場紫摩美)
00:00 Asmik / Title / タイトル
1:08 Configurations / 設定
2:37 Password / パスワード画面
3:56 Take-Off / Landing / 離着陸
5:13 Map Screen / マップ画面
7:01 Mountains / 山
8:04 Facilities / 軍事施設
9:39 Canyon / 峡谷
11:07 Desert / 砂漠
12:19 Sea / 海
14:38 Bombed Area / 爆撃地域
15:56 Enemy Headquarters / 敵軍司令部
17:11 Final Fight / 最終戦
18:39 Mission Failed / ミッション失敗
18:46 Stage Clear / ステージクリア
18:55 Staff Roll / スタッフロール
21:00 Game Over / ゲームオーバー
#sfc #gamemusic #gamemusic #vgm #ゲームBGM #ゲーム音楽 #ゲームミュージック #スーパーファミコン #レトロゲーム