Epic Blew Up the 2D game project when they moved to Unreal Engine 5.
I don’t really understand why.
But I need it back. It is hard to start making my 2D platforming Indie Game if I can’t work in just two dimensions, so I guess I’m creating my own. And I figured why not share, since this journey took HOURS of my time changing this Third Person Template, to a basic 2D world that I could use as a launching point for my projects.
So where do we begin? Follow along as we transform the Third Person project template into a useable 2D platforming template!
Chapters
00:00 Introduction
00:17 Project Overview
00:35 Fixing the Camera
01:03 Relative vs Absolute Rotation
01:30 Code Overview
02:00 Looking Code Changes
02:41 Fixing Move Function Part 1
03:33 Movement Issue
03:55 Basics of Input Action Modifiers
05:00 Fixing Move Function Part 2
05:22 New Problems Arise
05:41 Fixing Foreground Clipping
05:57 Stopping Y Axis Movement
06:27 Character Rotates Towards Camera Fix
06:50 Downsides to Rotating Towards Camera
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