This overview goes over the standard lights available in Clara.io: Point, Spotlight, Directional, Area, and Hemisphere.
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How to create a webgl rendering in Clara.io
How to activate vray render in Clara.io
How to create a camera in clara.io
Modifying camera settings in Clara.io
Working with textures and UV maps in Clara.io
Introduction to the different light sources in Clara.io
Getting Started: How to pan, orbit and zoom in Clara.io
Getting Started: Altering faces, edges, and points in Clara.io
Getting Started: Using move, rotate, scale in Clara.io
How to create a background color or background image in Clara.io
Using bend, twist and taper in Clara.io
How to slice an object in Clara.io
Making an object appear to glow in Clara.io
Moving objects using multiple viewports in Clara.io
Creating a quick landscape in Clara.io
Setting a ViewCamera in Clara.io for sharing
Adding a Bump Map to create Realistic Textures in Clara.io
Adding Material to the Inside of an Object (sphere) in Clara.io
Getting Reflective Materials to Work in Clara.io
Manipulating and Extruding a Plane in Clara.io
Adding basic materials in Clara.io
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