Quick model comparison between most of the enemies in original game versus remastered/enhanced Quake. Using binds to toggle between r_md5models 1 & 0. With notarget, god & noclip.
For engines like vQuake/Quakespasm there are projects like Authentic Models Pack: https://github.com/NightFright2k19/qu...
Excellent models as well that stick to original design, some are a bit worse and some are better than the remaster models, a matter of opinion. Also see my video about converting models from rerelease to mdl to be used by other sourceports if you are interested: • Quake Convert Rerelease MD5 Models to MDL ...