URP allows you to deploy your projects on over 17 platforms, from VR and mobile devices to high-end consoles and desktop machines.
Out of the box, URP provides three rendering paths to better support the variety of games you can develop with Unity.
Forward rendering provides optimized material and lighting workflows that scale well for all supported platforms.
Deferred rendering offers the ability to render a large number of lights without incurring the significant performance hits typically associated with forward rendering techniques. This is a great option for more complex visuals tailored for higher-end mobile devices, consoles, and desktop machines.
Finally, 2D rendering delivers great real-time light and shadows for your 2D games.
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