Episode 3 - "Sound Design Workflows". Join Lee Riley in this live stream, for a 30 minute look into how he approaches sound manipulation for all forms of media. Utilizing some built-in features, designing sound for characters, objects and dialogue. Nuendo, your ultimate DAW choice for all forms of Multi-Media, Game Audio and Audio Post Production.
--Contents of this video--
00:00 Intro to Episode
01:20 Voice Designer
05:25 My design approach to creature movement
11:10 Single layer edits
14:30 Multi-layer edits
18:00 Sampler Tracks
21:35 Question in the Chat Window
23:55 More dialogue-based design
25:20 Audio Warping
25:55 Pitch Driver
27:55 Audio Warping (again!)
31:05 Ring Modulator
32:00 Octaver
33:10 Last example with automation, perspectives and using Doppler
44:25 Recap and Outro (Thanks)
Don't miss our live Nuendo Live Stream at the Nuendo YouTube channel. If you don't want to miss it, subscribe to the channel and hit the bell to get notifications every time we schedule a live stream. In these sessions you can learn tips and tricks about our software.
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