In this video, we delve further into the topic of shaders and how to update values used to draw elements. Also, we implement the GLM library we downloaded in Episode 5 to transform the elements.
Covered Topics:
• Shaders (more advanced)
• Transformations (implementing matrix/vector libraries)
• GLM Installation: • C++ OpenGL Tutorial - 5 - GLM Install...
• Website: https://michaelg29.github.io/
• Twitter: / michaelgrieco10
• Discord: / discord
• This Github Repo: https://github.com/michaelg29/yt-tuto...
• This Playlist: • C++ OpenGL Tutorial
Listened to the Minecraft OST by C418 (c418.org).