C++ OpenGL Tutorial - 8 - Shaders/Transformations

Опубликовано: 08 Октябрь 2024
на канале: Michael Grieco
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In this video, we delve further into the topic of shaders and how to update values used to draw elements. Also, we implement the GLM library we downloaded in Episode 5 to transform the elements.

Covered Topics:
• Shaders (more advanced)
• Transformations (implementing matrix/vector libraries)

• GLM Installation:    • C++ OpenGL Tutorial - 5 - GLM Install...  

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• This Github Repo: https://github.com/michaelg29/yt-tuto...
• This Playlist:    • C++ OpenGL Tutorial  

Listened to the Minecraft OST by C418 (c418.org).