Part 7 of 8 of a character modeling series where we texture paint our UV unwrapped model in Blender 2.9.
Chapters
0:00 Introduction
0:30 Painting the Head
6:56 Painting the Body
8:28 Texturing the Head
11:18 Texturing the Body with free textures from cc0textures.com
13:55 Base Painting the Armor
14:26 Painting the Fingernails
14:54 Detail Painting the Armor with Blender's Face Mask feature
19:16 Texturing the Armor with free textures from cc0textures.com
20:58 Adding Roughness to the Head
21:55 Adding Roughness to the Armor
22:33 Painting & Texturing the Gun
23:30 Wrap-up
Free Texture Packs
https://cc0textures.com/
Series Links
Part 1: How to Base Mesh - • Blender 2.8 Character Modeling - Part 1 of...
Part 2: How to Join & Sculpt - • Blender 2.8 Character Modeling - Part 2 of...
Part 3: How to Base Accessories - • Blender 2.8 Character Modeling - Part 3 of...
Part 4: How to Detail Accessories - • Blender 2.8 Character Modeling - Part 4 of...
Part 5: How to Head & Body Retopology - • Blender 2.8 Character Modeling - Part 5 of...
Part 6: How to UV Unwrap - • Blender 2.8 Character Modeling - Part 6 of...
Part 7: How to Texture Paint - • Blender 2.8 Character Modeling - Part 7 of...
Part 8: How to Rig & Composite - • Blender 2.8 Character Modeling - Part 8 of...
Let's Connect
Instagram: @russellmidfield
Twitter: @russellmidfield
Facebook: Russell Midfield
Discord: russellmidfield#9667
Music
Youtube Audio Library