Mandelbrot orbit density map (Anti-Buddhabrot)
using a false-coloring technique (Aka Nebulabrot)
hi!
i hope you liked the video guys
I am working on some nice stuff at the moment
(hopefully when I will finish it you can enjoy it too)
in my videos i am only doing a canonical 2-dimensional fractals because a canonical 3-dimensional Mandelbrot set does not exist. i am not going to do 4-dimensional because most likely almost no one will understand it. all the stuff you are seeing in my videos i am rendering using my own code
what you are watching in this video is the Mandelbrot orbit density map (Anti-Buddhabrot) using a false-coloring technique (Aka Nebulabrot)
what i am doing here is not just using the standard Nebulabrot coloring but...
1. standard Nebulabrot coloring
2. Normalization (Min/Max)
3. Gamma Correction (2.2)
4. Resize Smoothing Algorithm
5. RGB levels auto optimization algorithms
so i am not choosing the colors at all!