This is a short tutorial for moving a massive amount of actors/assets in the level design procedure of our upcoming multiplayer FPS shooter game. It's under development in UE4. For more details: https://chainsawgames.net
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ASSAULT SECTOR | Alpha Playtest - Raw Gameplay
ASSAULT SECTOR | Early Sneak Peek
Assault Sector | Sniper Rifle Animation Reel
Assault Sector | Corporations Announcement
Core Sector | UE4 Sci-Fi Level Design Demo Reel
Corridor | UE4 Sci-Fi Level Design Demo Reel
Cooling Sector | UE4 Sci-Fi Level Design Demo Reel
Assault Sector | Sci-Fi Level Demo Reel
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