Designing A Gameplay Loop For My Roguelike Game - Arbalest Devlog #8

Опубликовано: 27 Март 2026
на канале: TIMBER
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In this episode I establish a story for my roguelike game "Arbalest" and use it to design the core gameplay loop.

0:00 Intro
1:03 Game Story
3:04 Gameplay Loop
5:00 Enemy Types
5:28 Pathfinding
6:30 Player Health

'How Games Do Health' by GMTK:    • How Games Do Health  

Games shown:
DOOM Eternal
Dishonored 2
Bloons TD 6
Gris
Blazing Beaks
Mini Motorways
Boomerang X
Ghostrunner
Risk of Rain 2
Titanfall 2
Dark Souls 3

Discord Server:   / discord  

Tools I use:
Game Engine: Bevy
Code editor: Zed
Graphics: Affinity Designer, Figma
Video Editing: Davinci Resolve