In this episode I establish a story for my roguelike game "Arbalest" and use it to design the core gameplay loop.
0:00 Intro
1:03 Game Story
3:04 Gameplay Loop
5:00 Enemy Types
5:28 Pathfinding
6:30 Player Health
'How Games Do Health' by GMTK: • How Games Do Health
Games shown:
DOOM Eternal
Dishonored 2
Bloons TD 6
Gris
Blazing Beaks
Mini Motorways
Boomerang X
Ghostrunner
Risk of Rain 2
Titanfall 2
Dark Souls 3
Discord Server: / discord
Tools I use:
Game Engine: Bevy
Code editor: Zed
Graphics: Affinity Designer, Figma
Video Editing: Davinci Resolve