I created a column of light to connect Stonehenge to the Vortex. The effect is achieved by overlaying quads of differing x axis scale and color. The texture y axis is scrolled using time.
МК ТЁТУШКА СОВА
April 25, 2023
Мы страдаем! 1234pleyrs
Day 72/100 of Game Development!
Nick Mundy - I Can't Be Bothered
kit videosorveglianza
German experience with oga yiksin 😂.
What? No drums? Freedom Drummer On The Beach
Multiplayer 2: XNA Networking Game Development
Bolt Action Sniper Rifle v Zombies: XNA XBOX: Clone of Duty
Druid Sphere Of Protection
Multiplayer 1 : XNA Networking Game Development
What do points mean? Prizes! Points 1: CLONE of DUTY: Stonehenge: Development Update
Shadows 6: Clone of Duty: Stonehenge
Weapon Recoil & Bullet Spread: Clone of Duty: STONEHENGE
Helicopter 6: Air Drop & 3D Sound: Clone of Duty: Stonehenge
Tracer Bullet Collision: XNA Physics XBOX: Clone of Duty
Enemy Hit Points: XNA Physics XBOX: Clone of Duty
Vertex Weighted Model: XNA Skinning: Clone of Duty
Animated Character Integration: XNA XBOX: Clone of Duty