Thomas is a veteran in the game industry with over 18 years of experience. He started his career as a game designer at Elixir Studio and later worked at Rockstar Games for nearly ten years, where he took on roles in both level design and programming. After that, he moved to Norway to work at Snowcastle Games for many years as the lead game designer, technical director, and producer. And more recently he joined Krillbite as the game director.
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