Hang out with me and hold me accountable to spending the day (or weekend) building some long held VR ideas out--or just say hi :)
This is not a tutorial--just a casual work/play session and refreshing myself after a year or so on the latest and greatest of VR development for Quest.
Today's Agenda
--Leveraging VRTK for configuration. Video Link here:
• Video
Goals:
1. Complete VR Project configuration with locomotion and environmentn-DONE!
Today
Create a mini scoring system game around a Sample environment
SOLUTIONS TO ISSUES EXPERIENCED IN THE Previous LIVE---!!
-Conflicting ADB Issues
-- -Using Unity 2021.3.2 sends out a competing ADB path that's not detected by ODH (ODH was able to detect and merge with 2019 just fine for me) ---currently, still trying to figure out whether out the path for the ADB server generated by the updated Unity Game Engine version and manually add it to ODH.
VRTK v4-
-- Complete the whole tutorial before trying it out. After solving for ADB, I was able to build and run the experience, but not have access to locomotion or hands in the scene at this time. I went back and finished the tutorial and was able to teleport--but need to figure out interactable objects a bit more bc it didn't work.
(OUTCOME!! Need to update my NVIDIA drivers so I can test the code more seamlessly via Airlink + Unity Preview.
Also, streamed the first hour in private on accident haha, apologies---currently doing all the computer updates and will go back to debugging my scripts for updating the score via Text Mesh Pro)