In this video, we're building a fully functional conveyor belt system in Unity 6 using the Splines Package! 🎮🚀 This setup allows you to customize the shape of the belt, animate textures, and move objects along the belt with Unity’s Physics Engine—all from scratch!
To achieve this, we’ll be using my FREE Spline Mesh package, which makes handling spline-based meshes easy.
🔗 Get My Free Spline Mesh Package: https://github.com/AnanD3V/SplineMesh
🔗 Download Git: https://git-scm.com/downloads
🔹 What You'll Learn:
✅ How to set up a conveyor belt system in Unity 6
✅ Using Unity’s Splines Package to shape the belt
✅ Animating textures to simulate movement
✅ Moving objects realistically with physics
💡 The code for this is pretty straightforward, so I won’t be diving into every detail in this video. But if you’d like a breakdown of the code, let me know in the comments!
For doubts and stuff, join our discord club👇
/ discord
Check out my Instagram for MORE TIPS 👇
/ anandev.0
TIMESTAMPS🔍
0:00 Intro
0:33 SplineMesh Package
1:37 Importing Samples
2:28 Creating Conveyor Mesh
5:42 Creating Dynamic Legs
7:14 Adding Colliders
9:23 Animating Textures
10:13 Moving Objects on Conveyor
11:26 Conclusion
#Unity #GameDev #ConveyorBelt #UnityTutorial #Unity6 #Splines
If you have any questions, comment below, and I will try to answer them to the best of my knowledge.
Thank you for watching the video and reading this description. Take care.