C++ 3D Game Tutorial 24: Creating 3D Engine - Materials

Опубликовано: 01 Май 2026
на канале: PardCode
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[IMPORTANT]: NEW VERSION (2025) of C++ 3D Game Tutorial Series available here:    • C++ 3D Game Tutorial Series: 1 | Creating ...  
This video is part of the previous series. Videos from that version feature an exclamation point icon in the top-right corner of their thumbnails, which should help distinguish them from the new ones.

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DESCRIPTION:
Hello everyone!
In this twenty-fourth video tutorial we will talk about materials!
In particular we will see how vertex shader, pixel shader and constant buffer can be used to make a material from the ground up,
how to apply different materials over the surface of different 3d objects,
And in the end we will finally see a basic approach on how to add one or more objects into the scene.

ENTIRE TUTORIAL SERIES:    • C++ 3D Game Tutorial Series From Scratch  

DIRECTX SDK JUN 2010 : https://www.microsoft.com/en-us/downl...

I hope you'll enjoy this tutorial!
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Chapters:
0:00 Intro - Info about series at www.pardcode.com
0:55 Requirements
1:19 Design
5:13 Implementation
43:57 Final Result
44:34 End