I Made TITANTFALL Wall Running For My FPS Game | DevLog

Опубликовано: 08 Октябрь 2024
на канале: jonei
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In this game devlog video, we discuss the inherent problem with adding wall running to a game in unreal engine that is planned to have PVP in it. We explore how games with insanely large skill gaps tend to die because newcomers can't get into the game. We propose a solution to balance wall running by implementing an armor weight system that ties into the wall running mechanic.

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