A tutorial for basic platformer controls and movement in Gamemaker studios. starts off with quickly showing what is needed in the engine as well as how to set up sprites, objects, and code them to work together. how to code up collisions, movement, and jumping. then also placing in room, testing it out, and then adding character animations!
timestamps:
intro: (0:00)
setting up sprites and creating objects: (2:15)
declaring variables and event explanations: (8:50)
player inputs: (14:40)
horizontal movement: (18:20)
vertical movement: (24:20)
collisions: (26:50)
animations: (39:35)
outro: (48:50)