How to Stream Unreal Engine Graphics to OBS with NDI (Sports Broadcast Workflow)

Опубликовано: 13 Июнь 2026
на канале: Pixel Prof Motion Design
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Learn how to stream real-time sports broadcast graphics from Unreal Engine to OBS using NDI for live production and streaming workflows.

In this tutorial, we take the Unreal Motion Design sports sample and output it via NDI (Network Device Interface) into OBS, allowing you to integrate real-time graphics into live streams, broadcasts, or production pipelines.

This workflow is ideal for creating scorebugs, lower thirds, and sports graphics overlays that can be controlled in Unreal and displayed instantly in OBS.

Topics covered:
• Unreal Engine Motion Design output
• NDI setup and configuration
• Streaming graphics into OBS
• Real-time sports broadcast workflows
• Live graphics pipelines

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