In this video, we take a look into implementing client prediction to smooth out the movement!
You can take a look at these links for more information on how it works:
Overwatch netcode: • Video
Client Prediction Article: https://www.gabrielgambetta.com/clien...
00:00 - Intro
02:00 - Network Movement Component
07:18 - InputState
09:29 - TransformState
13:49 - Listen to server changes
17:40 - Process local player input
37:48 - Update the player controller
39:59 - Fix
40:13 - Demo
41:42 - Outro