This is a seminar by Lowell Francis talking about planning and running TTRPG mysteries. It's about 60 of talk followed by a Q&A. Lowell talks about his approach and best practices for running mysteries in rpgs. Topics include:
*Kinds of mysteries (set, set variable, improv)
*Plotting mysteries
*The power of the timeline
*Info handling
*Keeping player involvement
*Table management
and more.
See here for an outline of the talk: https://docs.google.com/document/d/1I...