Baking out Normal Map and finalizing. cleaning up the topology of the low poly head after sculpting and applying the normal map. Baked normal maps from this sculpt will be used for Traditional Poly Modeling game ready character under 10,000 triangles.
Btw if you are new to my channel help yourself to my music playlist while working or watching my speed throughs. Video speed can be adjusted at the bottom right hand corner under the little gear icon in you youtube screen. Subtitles are available in this video.
Beginners Easiest way to follow along is turn speed to half way slower or less and turn on subs turn down the narration as it will be distorted. music can be in a separate browser in the background.
#blender #3dmodeling #dog #sculpting
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