Showcase on how any skeletal mesh in Unreal Engine can be transformed into a static mesh with Vertex Animations. Creating a new game-ready actor from scratch only inside the Editor.
Plugin to create Vertex Animations Textures inside Unreal Engine.
Including game-ready component for usage with animated sockets and bones to attach other static or animated meshes.
Assemble your highly optimized and lightweight Blueprint-Actors easily in the editor.
Material function to plug-and-play into your existings materials