This is now day one of my game dev journey. I'm now stuck at the crossroads of figuring out what game engine I want to use. Originally, my plan was to use Unreal Engine. I did take some courses in the past on Unreal Engine. I made some prototypes before and Unreal Engine, but that was two years ago. Looking back at my code and my blueprints that I made, I have absolutely zero clue what I did. We explore Godot in this video and talk about future plans.
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