Cycles Test 09 - Caviar Particles (Blender 2.6)

Опубликовано: 03 Апрель 2026
на канале: datblender
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Working again with the particle system's fluid settings. Created the caviar texture using a glossy shader mixed with a translucent shader. This rendered all weekend and still there is some noise in the shady areas. From my experience glass and translucent take an enormous amount of time to begin looking noise free.