This beginner tutorial explains the use of the #Unity #Perception for creating synthetic image data. It is especially for developers with no prior Unity / gamedev experience.
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➤ Our game Beans or Bones on Steam: https://store.steampowered.com/app/15...
USED ASSETS in Beans or Bones (Affiliate links)
➤ POLYGON - Pirates Pack https://assetstore.unity.com/packages...
➤ Opsive - Ultimate Character Controller (UCC) https://assetstore.unity.com/packages...
➤ Crest Ocean System URP https://assetstore.unity.com/packages...
➤ Gaia Pro https://assetstore.unity.com/packages...
➤ Enviro https://assetstore.unity.com/packages...
➤ Vegetation Studio Pro https://assetstore.unity.com/packages...
➤ Microsplat https://assetstore.unity.com/packages...
➤ Stylized Grass https://assetstore.unity.com/packages...
https://assetstore.unity.com/packages...
RPG Character Mecanim Animation Pack https://assetstore.unity.com/packages...
Third Person Motion Controller https://assetstore.unity.com/packages...
Bird Flock Bundle https://assetstore.unity.com/packages...
Bird Flock Bundle 2 https://assetstore.unity.com/packages...
Low Poly Animated Animals https://assetstore.unity.com/packages...
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ABOUT
I am Christian, I have a Ph.D. in theoretical physics, and almost 20 years of experience in the IT industry, mostly as chief architect in a large software company. In 2018 I founded Atlantic Tech & Candy to bridge the gap between the AI and the business world.
IF YOU ARE INTERESTED in learning more about AI, check out my artificial intelligence course:
https://atnc.ai/online-workshops
This course is especially intended for non-experts.
CONTACT
Email: [email protected]
SOCIAL MEDIA
Twitter @christian_wiele ( / christian_wiele )
PRODUCED BY
Atlantic Tech & Candy (https://atnc.ai)