This was massive pain to do.
So how i did it is just basically adjust the sound pitch of the car’s sound individually per every client in the game. The only bad thing is, It only works on certain cars (car that the script recognises in a local list)… hard to explain tbh.
Doesn’t sound hard but took me longer than i expected.
There’s literally no point in me freeing this: it lags out the game and most of the time it just messes up the car sound overall.
So for now i recommend NOT doing what i tried to do, because roblox is probably gonna add something similar to this, probably better.
And if you still want the useless script: No, and I choose whether or not to free my works.