New cinematic of our top down indie survival horror game. The cinematics are at runtime and have no post postproduction. Created for Unreal Engine 4.26 with Zbrush, Blender, Substance Painter and Photoshop. Visceral and terrifying monster dismembering. Huge boss monster with many arms and tentacles appears. The scene takes place on a futuristic and scary bunker. In our game called Symbiophobia nothing is what it seems. The sounds are shocking. The monsters resemble monsters from Resident Evil, Dead Space and Callisto Protocol. Deformations and particles in the style of Project Ill.
Gloomy lighting and dark atmosphere.
You can see the following videos on the official channel of our game.
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