In this episode I start building the maxed nuclear plant for which I gathered resources in the previous episode. The episode begins with a timelapse of building the bottom floor of the circular building, while design principles are presented.
As a lot of water is needed for both the nuclear reactors as well as other manufacturing buildings, I needed to spend a lot of time figuring out how to solve the internal water logistics. Some of the challenges of drawing pipes from 627 water extractors are presented in the video.
In addition, all the resources that are brought in by train or by conveyor belts from nearby biomes need to be delivered to the appropriate machines. This is also part of the internal logistics puzzle that this episode is presenting.
I hope you find the episode interesting. The next episode will hopefully show the finished plant, but as this is a huge project, it will probably take a few weeks to produce. Meanwhile, stay tuned for videos in the Tips & Tricks series.
I finally figured out how to render the video in 1440p which is my game resolution. Hopefully this improves the video quality as the footage is no longer scaled down.
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Music: 'The Montage' by Jaxius
/ jaxius
TIMESTAMPS
00:00 Intro
00:27 Timelapse and Discussing the Design Principles
02:54 Tip: Avoiding Flickering when Combining Several Foundation Materials
03:57 Water Internal Logistics
07:19 Moving the Resources Upstairs
09:33 Outro