Java game development : 2D MMORPG v.0.6

Опубликовано: 13 Февраль 2026
на канале: Phil S
703
4

At last, the game comes finally to the stage where it can be tested with other players. :D
The first part (without any bug) is run with two clients in local and the second part is run with one client in local (me) and one client from internet (my friend). It was the first time I tested this way and I got alot of bugs to fix.

What's new in this version ?
-Server side item
-Server side projectiles
-Server side damage detection with projectiles
-Server side damage indication
-Server side chatlog
-Server side NPC (the dots)

Note that all of these features works very well in local, but when I play with someone from internet with hamachi, I think the server gets overloaded and stop working properly (or the lags makes it unsynchronised). If anyone has a idea, help is greatly appreciated.

LEGAL: I do not own any of these sprites. They are from maplestory. I use them for testing purpose.

Special thanks to my friend, Arnaud for helping me in the tests.