"2D Water Reflection" is a minimal toy implementation by fragment shader. Простейшая 2D реализация отражения в воде с помощью фрагментного шейдера.
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Implementation Shadertoy in Blender 2.8
PCem Emulator: TESA Redguard (MS-DOS 6.22 3Dfx Voodoo)
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Blender 2.83: Testing BPY & QuadTree Terrain
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