In this Unity tutorial I go over some of the fundamentals of Shader Graph. How to sample textures, play around with colors, distortion, PBR, etc.
Shader graph is used with URP and HDRP, but the principles I show also apply to Amplify Shader Editor or any other node based shader editor.
Disturbulance Texture Pack
https://gumroad.com/l/mlUGC
Previous Tutorial
• Power Up Orbs in Unity
(づ ̄ ³ ̄)づ ~(˘▾˘~)
TWITCH ( ͡° ͜ʖ ͡°)
/ pablomakes
TWITTER (ಥ﹏ಥ)
/ pablomakes
₪ ₪ Time Stamps ₪ ₪
00:00 - Intro
05:05 - Noise
06:00 - UVs
11:09 - Step & Smooth Step
16:52 - Sample Texture
18:40 - Distortion
22:20 - PBR
27:00 - Convert to property
33:07 - Reflection Probe interaction
#unity #tutorial #shadergraph