How to create bill board shader graph in Unity | Tutorial

Опубликовано: 23 Октябрь 2024
на канале: Digvijaysinh Gohil
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Hello everyone, welcome back to the channel.

In this video I have tried to explain how we can create a bill board effect in unity's shader graph.

A billboard in Unity is the process of representing a two-dimensional sprite or mesh in a three-dimensional space. It typically involves forcing the sprite to rotate with the camera so that, just like in a 2D game, the camera is unable to view the sprite with any perspective.

Need written information? Check out this blog!
https://gamedevtipsandtricks.blogspot...

Cheers!