Content of the video:
00:00:00 - 00:00:12 Intro
00:00:13 - 00:26:07 Cinema 4D - Importing model, animating movement and camera
00:26:08 - 00:26:47 Unreal 5 - Datasmith plugin - Importing Cinema 4D File
00:26:48 - 00:37:59 Unreal 5 - Creating Landscape - sculpt, smooth, erosion etc ..
00:38:00 - 00:51:20 Unreal 5 - Creating canyon with QuixelMegascans assets
00:51:21 - 01:05:44 Unreal 5 - Foliage tool
01:05:45 - 01:12:15 Unreal 5 - textures, materials, Photoshop
01:12:16 - 01:20:22 Unreal 5 - Final adjustments, color, assets, animations
01:20:23 - 01:21:47 Unreal 5 - Movie render queue and camera cuts for rendering
The tutorial is aimed early at beginners and moderately advanced. It consists of the following parts:
creation of a basic scene in cinema 4D
camera animations and models in cinema 4D
importing the 4d cinema file into the unreal engine
creating an environment
work with quixel megascans
sequencer settings
movie render queue settings
It is basically a recorded screen of my work on this short animation, some parts are unnecessarily long, you can of course skip it;). There are a number of other tutorials on YouTube that will help you build the environment, foliage tool and the like. In this tutorial, they are really only used superficially so that we achieve a nice result within the video.
If you have any questions, do not hesitate to write in the comments, as in some parts I did not add subtitles - when you can see directly from the video what is happening there.
3D models :
"Bobba Fett || Episode V & VI" (https://skfb.ly/o8EtJ) by Aurek is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b....
"Darth Vader's TIE-Fighter" (https://skfb.ly/6xTuF) by CohiTrippy is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b....