Prioritizing Vibe Over Gameplay | Game Design Philosphy | Gamedev Lesson

Опубликовано: 17 Июнь 2026
на канале: Sungrand Studios
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When should gameplay be made worse to benefit the VIBE and feeling of the game? Play this game FREE: https://silverfallsgame.com/undertakers (Space bar is OK button) Developer and instructor Jerrel Dulay shares a lesson on Game Design philosphy, sharing concepts to help new game developers get a head start in their journey to making games.

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