#gamedev #unity #quick
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Behaviour Trees are a well-known AI pattern that can help give some brains to your Unity NPCs and enemies, even for advanced and complex behaviors!
So let's discuss the fundamentals in just three minutes :)
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00:00 - Introduction
00:06 - Behaviour Trees are a big thing!
00:16 - So - what's a Behaviour Tree?
00:46 - A little example
01:46 - The advantages
02:24 - The limitations
02:59 - Conclusion