DOOM (2016) opening level played in Virtual Reality on the HTC Vive using VorpX, which takes non-native FPS into VR.
~ Camera is controlled both with head movement and controller/mouse.
~ FOV is set to 130 in-game with a much smaller FOV in the headset.
~ The HUD can only be seen using side-look which switches the camera in headset from full VR to a floating virtual monitor.
~ Some games have Stereoscopic 3D as well, but not DOOM yet. (Can't wait!)
~ I don't think it is the optimal way to play the game, but it sure is cool as hell!
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Rig:
~ Core i7-4790K 4.0GHz Quad-Core
~ MSI Z97-GAMING 5 ATX
~ Corsair Vengeance 16GB (2 x 8GB) DDR3
~ MSI GeForce GTX 970 4GB Twin Frozr V
~ Samsung 840 EVO 120GB SSD
~ HTC Vive Virtual Reality Headset