DOWNLOADS BELOW
In this video, I unwrap the SCIFI THROTTLE model and place the UV islands in separate UV tiles (UDIM method). I've done this many times before in recent videos and will provide a link to a video where you can learn the method if you don't already know it.
After that, I export an FBX of the model and bring it into Substance Painter where I texture it. The texturing is very simple but I hope you like the final result.
If you'd like to follow along with me through the unwrapping and texturing process (if you have Substance Painter), I am providing the BLEND file for you to download and you can do every step with me. If you prefer, you can download just the FBX and do the Substance Painter texturing and skip the unwrapping part. And if you don't have Substance Painter but would like to have the model to examine it and maybe add materials in Blender, you can certainly do that. You are welcome also to modify the model as you like.
DOWNLOAD FBX
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DOWNLOAD BLEND FILE
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UDIM TUTORIAL VIDEO
• BLENDER TIP: UDIMS IN BLENDER & SUBSTANCE ...
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Watch all the videos in this SCIFI THROTTLE series
Part 1: • BLENDER: SCIFI THROTTLE MODELING (PART 1) (Modeling)
Part 2: • BLENDER & SUBSTANCE PAINTER: SCIFI THROTTL... (Texturing)
#blenderbeginner #blendermodeling #3dthrottle