Marketing a VR game as a solo indie dev can be tough, but it doesn’t have to feel inauthentic or salesy. In this video, I share my personal approach to marketing my game and myself—everything from building a personal brand and requesting feedback to gaining exposure through non-traditional paths like XR festivals. If you're curious about marketing and want to hear insights from my journey, let's go! 🚀
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🔗 Links from the Video
FIVARS Festival of International Virtual and Augmented Reality Stories https://fivars.net/
FilmFreeway https://filmfreeway.com/
Intro 0:00
Personal brand 1:04
Networking 2:09
Find your focus 2:35
Quality matters 3:06
Publishers, investors, or crowdfunding? 4:16
Testing & feedback for a better product 6:08
Submitting to XR festivals 7:37
Releasing my game on SideQuest next 10:08
Shadow Mend fan t-shirts! 10:35
Almost final thoughts 11:27
Stick to your vision & Move through failure with patience 11:57
Outro 13:30
#indiegamedev #virtualreality #marketing