WIP blocky planet rendering engine

Опубликовано: 04 Ноябрь 2024
на канале: smea
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http://smealum.net
this is a video of a very rough block planet rendering engine. it's only a few days old so expect tons of glitches, graphical or otherwise. Also, a lot of things have to be done manually at the moment, so the video isn't exactly smooth.
I plan on trying to get this to perform (CPU usage isn't really optimized as of yet; memory usage is pretty much stable though)and look better now, mostly, as most of the basics have been nailed already. Transitions aren't completely seamless yet but we're getting there. Also note that the terrain generation currently being used is only for testing purposes. This uses libnoise for terrain generation, opengl for rendering and SDL for the window, keyboard input etc.
Not too sure what this will become, if anything. I'd kinda like to make this into a space minecraft clone, but nothing is set in stone at this point.