Procedural Soap Foam
Blender 4.1 - Cycles
inspired by Raphael Rau
based on a tutorial by Bad Normals
The latest tutorial by Raphael Rau with #C4D and #Octane on his brilliant YouTube Channel "SilverwingVFX" inspired me to play with a procedural setup for foam in Blender.
The only detail missing here is iridescence. This feature called "Thin Film/Iridescence layer" will come to the Principled Shader in the future. I am looking for a workaround right now.
Feel free to bookmark and subscribe to Raphael's channel: / @silverwingvfx
Check the Blender foam tutorial: • How to make realistic foam in Blender?
Tech facts:
Format: HD 1920 x 1080
Frames: 300
Samples: 1024 with 0.01 Noise Threshold
Light Paths: Full Global Illumination
Denoiser: OIDN
Rendered on 22x RTX 4070Ti in 1h 21m