This is my latest project where you can paint your world into virtual reality! It uses a iPhone 12 Pro Lidar for scanning. Yes, that's Scotch Tape holding it to the Quest 2 Controller.
Its difficult to describe the feeling of scanning your environment into the game, but something about it is very Zen. Feedback is always welcome!
Inspired by the game Scanner Sombre.
Special thanks to Marek Šimoník for creating a great data pipeline via Record3D!