I continue the masochistic trend, which is trying to make sense how to play this unfinished mess. This time it's even more broken with Christopher Smith.
In all honesty, this needs just a couple of basic tweeks to make it kind of playable. The most important thing is invincibility after getting knocked down and while throwing someone. As of now, there's no invincibility frames in this game whatsoever. This will make a HUGE difference. It will turn the whole game around. Please, devs, if you are seeing this, consider it! I imagine it's not that difficult to implement, even if you are low on budget.
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